02
Hold the fortress
Different units, lanes, and battlefield pressure create readable tactical trade-offs.

Strategy / 05
A Slavic historical-fantasy defense game combining short tactical battles, roguelite choices, and a kingdom that changes between campaigns.


Product experience
Position squads, read the objective, and make each short encounter count.
Different units, lanes, and battlefield pressure create readable tactical trade-offs.

Campaign rewards return to a kingdom whose structures shape the next run.

The season map makes risk, rewards, and the road ahead visible before commitment.

Product support
A Slavic historical-fantasy defense game combining short tactical battles, roguelite choices, and a kingdom that changes between campaigns.