Short defense runs
Vertical mobile battles are built around five active commands, readable fortress damage and decisions that fit a two-to-five-minute session.
Strategy / 05
A mobile historical-fantasy defense game about holding a fortress, choosing upgrades and turning each victory into a stronger realm.

The loop
Vertical mobile battles are built around five active commands, readable fortress damage and decisions that fit a two-to-five-minute session.
New choices every two waves shape the current run through heroes, units, abilities and tactical trade-offs.
A ten-mission first chapter leads into buildings, heroes, artefacts, diplomacy and a longer seasonal map.
The English Russian Lands product preview is live on Yasnivo. The runnable native Android prototype proves the core combat and fortress loop; a public store release and production API are still pending.
Availability: public product preview and internal Android prototype; store release and production API pending.